Education Guide

Sharing Ideas With Richa Smita: My blog will act as a career guide to industries by providing information on professional courses, competitive exams, career options in government and private sector. Share your thoughts and views with me at richasmita@gmail.com.

Thursday, October 26, 2006

Innovations in Education

Innovations in information and technology can make education and learning accessible and interesting. This fact is supported by the recent step taken by 200 government schools in Delhi who used animated character Pokemon to teach lessons to primary class children. In Andhra Pradesh’s East Godavari district, children from 170 deprived families call a boat their school. This is a brilliant example of teaching children close to their parents and the environment they can relate to.

Another major step, “India’s Curriculum of Tomorrow” promoted by Jiva Education publisher based in Faridabad is an enterprising step in constructive learning. The new curriculum is designed to bring about a fundamental change in traditional and obsolete syllabi.

Internet services provided by n-Logue in Indian villages is another commendable step in imparting learning. With the help of n-Logue local service providers recruits local entrepreneurs to open kiosks in small cities and rural areas.

These innovative measures have to deal with social and cultural challenges as well as slow creative development in India. Teaching, schooling, and learning are generally rigid and change resistant systems. There is also a lack of infrastructure and finance. Let’s imagine a condition where all students go to school, the school building will explode.

In spite of all the odds, Internet technology and e-learning can help to bring innovation in learning by making learning more user friendly. A teacher residing in any part of the world can teach hundreds of students through virtual classrooms. Students have high quality study material that they can refer to any number of times at their own pace. Teachers are also left with more time to interact with students.

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